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Senior 3C Game Designer

Game Design
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We are looking for a Senior Game Designer with strong expertise in gameplay and combat design.

The primary focus of this role is combat and player-centric systems that define character control and moment-to-moment gameplay. However, the position is not limited to these areas and will also involve working on a broader range of gameplay systems.

Responsibilities

  • Design, develop, iterate on, and balance combat mechanics and player systems;
  • Work on movement, aiming, camera, controls, traversal, and interaction mechanics;
  • Tune weapon handling and the overall character control feel;
  • Define feature requirements and own features from concept through implementation;
  • Collaborate closely with programmers and animators throughout development.

Requirements

  • 5+ years of professional experience as a Game Designer;
  • Hands-on experience working in game engines and independently prototyping gameplay features;
  • Experience working on action games;
  • Experience developing games for PC and/or consoles;
  • Understanding of gamepad controls and console UX requirements.

Nice to Have:

  • Shipped PC and/or console titles;
  • Experience working with 3C systems: Character, Controls, and Camera;
  • Experience developing first-person or third-person action games;
  • Experience designing and tuning aim assist, locomotion, traversal, melee, and other character-centric systems;
  • Experience working with animation systems or a professional background in animation;
  • Experience creating game mods or participating in modding communities.

Conditions

  • Participation in ambitious, world-class projects
  • Work with a team of top-tier professionals
  • Various additional perks depending on your location (private health insurance, English lessons, sports, etc.)
  • 100% paid sick leave
  • Flexible work schedule.
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